![]() ![]() Timing is also crucial in determining whose strike or grapple takes priority, but some moves can preempt others. This finicky precision is frustrating, and there's no tutorial to help you get the hang of it. ![]() The timing is very tricky, however, and tapping the buttons multiple times all but ensures your attempt will fail, so you have to nail it. Sometimes, your opponent gets a chance to reverse your reversal, but no matter who ends up powerbombing whom, it is crucial to get the hang of countering attacks. Whether you are being struck or grappled, there's almost always a moment when you can tap the appropriate reversal buttons to turn the tables. Blocking is effective, but the key element to a strong defense is reversals. With all these powerful attacks flying around, being able to defend yourself is important. The poorly-executed sound effects make the action much less exciting, but these moves still deal significant damage. Massive wrestlers crash to the mat with all the impact of something moderately heavy falling off of a low shelf. Yet while the impact may look fierce, the sound is a big letdown. Time slows down as your move develops and then speeds up to deliver the punishing impact in real time. When you execute one of these moves, your character's movements are highlighted by flowing ribbons of color. These attacks are supposed to be the standard-bearers for WWE All Stars they are meant to be the embodiment of the exaggerated energy that fuels the game. As you pummel your opponent, you fill up an energy meter that allows you to perform signature moves and finishers. Depending on what class your chosen wrestler is, you can perform rope-spring attacks or powerful charged strikes, and every wrestler can run around the ring and climb the turnbuckle to mix things up. You can string quick and heavy strikes together to land combos, and enter light or strong grapples to throw your opponent around. G.I.Stepping into the ring and dealing out punishment is straightforward, thanks to the relatively simple moveset and support for the Remote and Nunchuk, the Classic controller, and the Gamecube controller. The Simpsons Game ĮA Sports NCAA Basketball 09 īlazing Souls Ĭaptain America: Super Soldier (X360/PS3)ĭisney Sing It! – High School Musical 3: Senior Yearĭynasty Warriors: Gundam įantastic Four: Rise of the Silver Surfer (X360/PS3) The Legend of Spyro: Dawn of the Dragon (home-consoles) Teenage Mutant Ninja Turtles: Danger of the Ooze Spider-Man: Edge of Time (home-consoles/3DS) Pirates of the Caribbean: At World's End (X360/PS3) ![]() Pinball Hall of Fame: The Williams Collection (X360/PS3) ![]() Naruto Shippuden: Ultimate Ninja Storm Generations Midnight Club: Los Angeles - Complete Edition Marvel Super Hero Squad: The Infinity Gauntlet Teenage Mutant Ninja Turtles: Turtles in Time Re-ShelledīlazBlue: Calamity Trigger ĭynasty Warriors: Gundam 2 įatal Inertia EX Transformers: Dark of the Moon (X360/PS3) not all games listed have ps3 versions as these are scraps left from filtering my Xbox 360 list (i.e. games in italics are games i know only have single-player, local multiplay, or both, but not online 'battleship 2012' has 2 distinct versions: one for the x360 & ps3 that's an fps, and one for the nintendo ds/wii/3ds thats a turn-based strategy) "(X360/PS3)" is just to signify that im talking about that version of a game (i.e. a "" is just an extra note to serve as a helpful reminder So, i humbly ask the community for their assistance in aiding me, which of the below entries have official online servers still running for their x360/ps3 versions. If they do, I'll probably get their ps3 versions as, afaik, ps3 online is free. Just finished filtering my (imo) definitive xbox 360 list and now am going through each of the games I put in the "personal preference" (self-explanatory) sub-category to see which of them have online multiplayer, whether still supported or not. ![]()
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